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Generation7 - Gaming
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 Alan Wake 2...

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+8
Mikenuge
Based Sonji
ghost23
NoelX2
Jack the Spectre
Orc
Archduke
The_Biotic_God
12 posters
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Jack the Spectre
Post-Game Enemy
Post-Game Enemy
Jack the Spectre


Alan Wake 2... - Page 2 XidKdMN
Stature : 309
New York
Playing : With myself

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PostSubject: Re: Alan Wake 2...   Alan Wake 2... - Page 2 I_icon_minitimeFri May 13, 2011 6:38 am

ghost23 wrote:
TRF wrote:
The lighting is top-of-the-line, which should go without saying since it's such a huge gameplay mechanic. The only thing Alan Wake really lacked in the visual department aside from a little variety in the setting was the animations. The lip-synching sucked and the body animations were stiff.

I agree. But Remedy have said that they have a new technology that rivals or even surpasses LA Noire's facial animation. Only time will tell.
I'm calling bullshit on that. L.A. Noire's facial animation was the result of technique and hard work using tons of cameras to capture facial animation. Bondi revealed that technique in their first big trailer, what, less than a year ago? I have a hard time believing Remedy found one tool, not a technique, but a tool that surpasses L.A. Noire.
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Stoney
Final Boss
Final Boss
Stoney


Stature : 176
The Gutter
Playing : Rocket League is Awesome

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PostSubject: Re: Alan Wake 2...   Alan Wake 2... - Page 2 I_icon_minitimeMon May 16, 2011 12:28 pm

Another thread just made me realise how good the OST was in Alan Wake, hopefully Poets of the Fall are back for the second one.
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Jack the Spectre
Post-Game Enemy
Post-Game Enemy
Jack the Spectre


Alan Wake 2... - Page 2 XidKdMN
Stature : 309
New York
Playing : With myself

Alan Wake 2... - Page 2 Empty
PostSubject: Re: Alan Wake 2...   Alan Wake 2... - Page 2 I_icon_minitimeMon May 16, 2011 5:32 pm

Stoney wrote:
Another thread just made me realise how good the OST was in Alan Wake, hopefully Poets of the Fall are back for the second one.
When a PoF song would come on the radio in the game I would just sit by the radio, fighting off enemies so I could listen.
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The_Biotic_God
Boss Spawn
Boss Spawn
The_Biotic_God


Stature : 17
Everywhere
Playing : Atleast we haz online

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PostSubject: Re: Alan Wake 2...   Alan Wake 2... - Page 2 I_icon_minitimeMon May 16, 2011 7:04 pm

TRF wrote:
ghost23 wrote:
TRF wrote:
The lighting is top-of-the-line, which should go without saying since it's such a huge gameplay mechanic. The only thing Alan Wake really lacked in the visual department aside from a little variety in the setting was the animations. The lip-synching sucked and the body animations were stiff.

I agree. But Remedy have said that they have a new technology that rivals or even surpasses LA Noire's facial animation. Only time will tell.
I'm calling bullshit on that. L.A. Noire's facial animation was the result of technique and hard work using tons of cameras to capture facial animation. Bondi revealed that technique in their first big trailer, what, less than a year ago? I have a hard time believing Remedy found one tool, not a technique, but a tool that surpasses L.A. Noire.

Naughty Dog pulled off UC2's amazing facial animations using mostly tools, and not necessarily animation capture. They say so in one of their video documentaries that you can get from the UC2 menu. Technology these days allows you to simulate hyper-realistic facial animations much more efficiently than physically capturing different animations.
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Jack the Spectre
Post-Game Enemy
Post-Game Enemy
Jack the Spectre


Alan Wake 2... - Page 2 XidKdMN
Stature : 309
New York
Playing : With myself

Alan Wake 2... - Page 2 Empty
PostSubject: Re: Alan Wake 2...   Alan Wake 2... - Page 2 I_icon_minitimeMon May 16, 2011 8:11 pm

Alanski wrote:
TRF wrote:
ghost23 wrote:
TRF wrote:
The lighting is top-of-the-line, which should go without saying since it's such a huge gameplay mechanic. The only thing Alan Wake really lacked in the visual department aside from a little variety in the setting was the animations. The lip-synching sucked and the body animations were stiff.

I agree. But Remedy have said that they have a new technology that rivals or even surpasses LA Noire's facial animation. Only time will tell.
I'm calling bullshit on that. L.A. Noire's facial animation was the result of technique and hard work using tons of cameras to capture facial animation. Bondi revealed that technique in their first big trailer, what, less than a year ago? I have a hard time believing Remedy found one tool, not a technique, but a tool that surpasses L.A. Noire.

Naughty Dog pulled off UC2's amazing facial animations using mostly tools, and not necessarily animation capture. They say so in one of their video documentaries that you can get from the UC2 menu. Technology these days allows you to simulate hyper-realistic facial animations much more efficiently than physically capturing different animations.
If you say so. It just sounds like really bold claims Remedy is making. The L.A. Noire facial animations look eerily realistic.
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PostSubject: Re: Alan Wake 2...   Alan Wake 2... - Page 2 I_icon_minitime

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