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| Subject: Naughty Dog team split for Uncharted 4 and The Last Of Us Tue Jan 24, 2012 12:00 pm | |
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- Many assumed this to be the case, while others thought Naughty Dog wouldn't split their studio in half in order to tackle two elite projects.
But the talented developer has grown over the past couple of years, and after the unveiling of The Last Of Us, we knew some members of Naughty Dog had to be working on the new IP while others were cranking on Uncharted 3: Drake's Deception. And of course, Unchartedmust go on, so...
According to GamersGuideToLife.com (citing the new OPM), the studio is definitely separated into two teams:
"The talented folks at Naughty Dog may have made your game of 2011, but even they aren't perfect. It turns out last time we spoke to one of their number (Lead Designer Richard Lemarchand) he lied to us. He told us that the success of the award-winning studio was down to the fact that it is a one-team operation, which concentrates at making a single game at a time. It was a glaring untruth.
In the studio's darkened offices in Santa Monica, two teams are now at work - one what what will almost certainly be Uncharted 4 and the other, led by Uncharted 2 veterans Bruce Straley and Neil Druckmann, building The Last of Us."
It's true that for a while, Naughty Dog clung to the "one game at a time" mantra. However, with their unbelievable success and what we assume to be an artistic desire to branch out, it seems silly to keep focusing on only one IP. Of course, the question now is whether or not the split studio can create equally amazing games in The Last Of Usand Uncharted 4. Let's not forget the latter could be coming for the PS4...
Oh well, whatever they do, it'll be fantastic, split or no split. http://www.psxextreme.com/ps3-news/10566.html | |
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Bluenose Founding Father
Stature : 264 Playing : Tu madre
| Subject: Re: Naughty Dog team split for Uncharted 4 and The Last Of Us Tue Jan 24, 2012 1:08 pm | |
| I'm looking more forward to "The Last of Us" then to UC4. I've had my fill of Uncharted. | |
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