| Killzone 3 Multiplayer -.- | |
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+8TheJubJub5721 Pizzy3C ArchAngel The_Biotic_God Bluenose Archduke Jack the Spectre Stigma 12 posters |
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Stigma Boss
Stature : 117 US
| Subject: Killzone 3 Multiplayer -.- Fri Apr 15, 2011 8:11 pm | |
| Okay I got Killzone 3 recently and spent some time in the campaign (which was okay), and a lot more time in multiplayer but I've already noticed a big problem. The community in this game is fucking awful. I'll do a quick rundown of some issues first. Before we begin if you don't know Infiltrators are classes which have an ability to make it look to the enemy like you're on their team. You'll get an enemies PSN ID in green floating over your head. This creates a large problem as it's overused and half the time you're shooting your own allies just to make sure it's not an enemy in disguise. Guerrilla Warfare: It's team deathmatch and it's full of campers and infiltrators, fucking sucksWeapons: Everyone has this large ass LMG and strong ass hell assault rifles and more ammo and more grenades than me while I have the starting guns. The SMG and Shotgun are the only decent ones. The SMG has 48 bullets per clip and a high fire rate with good accuracy. Problems: It only comes with 2 clips and has no fucking range. Fortunately the shotgun compensates somewhat as it's really cheap. Another thing that pisses me off though is that you have to buy a sidearm. You don't even start with the standard 12 round one, really? Operations: You get ass raped and loss 4/5 of the time if you're ISA. Turrets: It's pretty uncommon to be killed by one but are really annoying. It takes literally about a clip and a half to kill 1 and if you melee them they blow up in your face and you end up getting a suicide. And there a big pain in the ass when the enemy camps near one because you got both of them shooting at you. The problem isn't the amount of damage they do but they ridiculous amount of health they have and how they blow up when destroyed which causes suicides. It's really annoying cause my SMG only comes with two freaking clips! Grenades: WTF is with these things? They are so freaking random, they never go where you want them too. Like I'll throw it only to have it fall at my feet or swerve to the right and hit a wall and bounce back at me. Environment: There is so much shit lying everywhere that I always get stuck whenever I'm backing up or something. Okay now let's get to Warzone. This is my favorite and what I believe to be one of the greatest gametypes ever invented on some awesome maps. Basically what happens is every round there is a new objective but there is no break in between and whatever teams wins the most rounds wins. There's assassination, bodycount, and some others. It however has the an awful community. I played a game earlier today that was both really cool and frustrating. This is how it went. The game starts with 12vs12. 5 of my teamates go camp in some stupid corner, 4 of them are infiltrators and go spawn camp the enemy, and 2 run out to go get kills. We were supposed to plant two bombs and I'm the one guy who actually bothers with the objective. 3 of us got to the bombsite and when I went to plant the first bomb, the other 2 ran off and I was killed before I managed to plant the second (they're pretty close to each other) and as I'm dieing I see at least 3 of the assholes on my team just camping not bothering to plant the bombs. Eventually an enemy disabled the bomb. Luckily after another 5 failed attempts I manage to plant the bomb. It kept going on like this for the rest of the game, I WAS THE ONLY ONE DOING ANYTHING! We lost the next round, I killed the target in the next round, then we lose the next round, then I win the propaganda thing, then we lose the next round. My teamates literally did not even try, the 6th round where the bombsites we need to defend are right next to our spawn and yet my team is camping on the enemies side. I managed to wise up and put my headset on half way through the game to yell at the assholes but surprise surprise! No one had a fucking mic. Fortunately the tiebreaker was bodycount, which is basically deathmatch but also counts suicides against you (I think). This was the only round my teamates did a damn thing useful because they hid long enough for me and the two other bastards to kill everyone. Game ends 4-3 and we won, no...let my reiterate that, I WON THE MATCH. MY TEAMATES WERE COMPETELY USELESS, THEY NEVER BOTHERED TO COMPLETE THE OBJECTIVES, PLAY GUERRILLA WARZONE ASSHOLES! So yeah, I won and got around 13 thousand fucking EXP with about 40 kills and 40 deaths when everyone else was around 18. The game isn't bad by any means. The gameplay is still great, the game looks gorgeous (a lot better than Crysis 2), has a steady framerate and I haven't lagged online at all yet. But there's just so many damn little annoyances and the game has a terrible online community and only 3 gametypes only 1 of which I like. Also, it takes forever to get into and out of a match.
Last edited by BlackStigma on Sun Apr 17, 2011 10:25 pm; edited 2 times in total | |
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Jack the Spectre Post-Game Enemy
Stature : 309 New York Playing : With myself
| Subject: Re: Killzone 3 Multiplayer -.- Fri Apr 15, 2011 8:30 pm | |
| My biggest gripe about the community is that they're all assholes. I thought I could escape assholes by not playing on the 360 (Gears, Call of Duty, Halo) BUT I WAS WRONG. | |
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Archduke Final Boss, 5th Form
Stature : 109 U.S.A. Playing : Nioh and Nier: Automata Watching : 日本のアニメ
| Subject: Re: Killzone 3 Multiplayer -.- Fri Apr 15, 2011 8:33 pm | |
| - TRF wrote:
- My biggest gripe about the community is that they're all assholes. I thought I could escape assholes by not playing on the 360 (Gears, Call of Duty, Halo) BUT I WAS WRONG.
There's assholes on any console, even the Wii. | |
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Jack the Spectre Post-Game Enemy
Stature : 309 New York Playing : With myself
| Subject: Re: Killzone 3 Multiplayer -.- Fri Apr 15, 2011 8:35 pm | |
| - DukemNukem43 wrote:
- TRF wrote:
- My biggest gripe about the community is that they're all assholes. I thought I could escape assholes by not playing on the 360 (Gears, Call of Duty, Halo) BUT I WAS WRONG.
There's assholes on any console, even the Wii. Especially the Wii. Where do you think the Wiimote is designed to go? | |
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Archduke Final Boss, 5th Form
Stature : 109 U.S.A. Playing : Nioh and Nier: Automata Watching : 日本のアニメ
| Subject: Re: Killzone 3 Multiplayer -.- Fri Apr 15, 2011 8:43 pm | |
| - TRF wrote:
- DukemNukem43 wrote:
- TRF wrote:
- My biggest gripe about the community is that they're all assholes. I thought I could escape assholes by not playing on the 360 (Gears, Call of Duty, Halo) BUT I WAS WRONG.
There's assholes on any console, even the Wii. Especially the Wii. Where do you think the Wiimote is designed to go? Up the ass. Goddamn you Chad Warden. | |
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Bluenose Founding Father
Stature : 264 Playing : Tu madre
| Subject: Re: Killzone 3 Multiplayer -.- Fri Apr 15, 2011 10:09 pm | |
| - DukemNukem43 wrote:
- TRF wrote:
- My biggest gripe about the community is that they're all assholes. I thought I could escape assholes by not playing on the 360 (Gears, Call of Duty, Halo) BUT I WAS WRONG.
There's assholes on any console, even the Wii. The Wii's online is soooo limited that you wouldn't know you were either fighting with the devil or an angle. | |
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The_Biotic_God Boss Spawn
Stature : 17 Everywhere Playing : Atleast we haz online
| Subject: Re: Killzone 3 Multiplayer -.- Sun Apr 17, 2011 2:46 pm | |
| KZ3 multiplayer needs:
-More gametypes -Better lobby system -Limit voting between 2 maps, and these 2 maps can't be any of the previously played. -Needs to remove/tone down invisibility with snipers -More maps, and these maps should be in every gametype. -Get fucking rid of Infilitrator | |
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ArchAngel Sub-Boss
Stature : 20 Heaven Playing : Sarcasm
| Subject: Re: Killzone 3 Multiplayer -.- Sun Apr 17, 2011 3:00 pm | |
| After playing tons of KZ 3 multiplayer, I find they all suck.Not because of campers, but because they cant get kills.EVERYTIME I play KZ 3 online, im always in the top 3 players.Its like nobody online has played KZ 2 online(which was much more of a challenge), instead players come from games like CoD.I dont find infiltrator that bad.I personally use it(but I dont camp) and I find it very useful.It isnt cheap like people say it is.Im not sure what other people use but I use the shotgun.I find people on KZ 3 mutliplayer dont have a good enough reaction time.
I disagree about the ISA always loosing on operations.They ALWAYS lose on MAWLR gravyard, half the time loose on Frozen damn and usually win on Akmir snowdrift.
My biggest complaint about its online is the fact that people plant proximity mines EVERYWHERE.Theres too many of them.
People shouldnt complain about the ammount of gametypes it has.Because Warzone has like 5 gametypes in 1 | |
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Jack the Spectre Post-Game Enemy
Stature : 309 New York Playing : With myself
| Subject: Re: Killzone 3 Multiplayer -.- Sun Apr 17, 2011 3:07 pm | |
| Warzone is a pretty awesome gametype. Probably my favorite gametype in any shooter ever. | |
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The_Biotic_God Boss Spawn
Stature : 17 Everywhere Playing : Atleast we haz online
| Subject: Re: Killzone 3 Multiplayer -.- Sun Apr 17, 2011 3:36 pm | |
| - TRF wrote:
- Warzone is a pretty awesome gametype. Probably my favorite gametype in any shooter ever.
Halo griffball is a close second though . | |
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Pizzy3C Special Unit
Stature : 23
| Subject: Re: Killzone 3 Multiplayer -.- Sun Apr 17, 2011 4:11 pm | |
| lol you just described my experience with the beta, except I never won, which is why I didn't buy the game Of course you have to knock the 40 deaths down to 20 and then it'll be exactly the same... | |
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TheJubJub5721 Boss Spawn
Stature : 25 Playing : People suck.
| Subject: Re: Killzone 3 Multiplayer -.- Sun Apr 17, 2011 5:16 pm | |
| - TRF wrote:
- Warzone is a pretty awesome gametype. Probably my favorite gametype in any shooter ever.
I agree. I love Warzone. I only played it in KZ2 though, and a bit of the KZ3 beta. | |
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Jack the Spectre Post-Game Enemy
Stature : 309 New York Playing : With myself
| Subject: Re: Killzone 3 Multiplayer -.- Sun Apr 17, 2011 5:23 pm | |
| - Alanski wrote:
- TRF wrote:
- Warzone is a pretty awesome gametype. Probably my favorite gametype in any shooter ever.
Halo griffball is a close second though . Aztec Griffball is superior. | |
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Stigma Boss
Stature : 117 US
| Subject: Re: Killzone 3 Multiplayer -.- Sun Apr 17, 2011 10:25 pm | |
| I just ended a match in Warzone with 69 kills in Akmir Snowdrift. No wonder so many people use Infiltrator. If you can't beat them, join them. | |
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ghost23 Sub-Boss
Stature : 11 Australia
| Subject: Re: Killzone 3 Multiplayer -.- Sun Apr 17, 2011 11:29 pm | |
| wow I guess I won't be buying this game anymore. Seems the multiplayer has some serious issues. | |
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Jack the Spectre Post-Game Enemy
Stature : 309 New York Playing : With myself
| Subject: Re: Killzone 3 Multiplayer -.- Sun Apr 17, 2011 11:32 pm | |
| - ghost23 wrote:
- wow I guess I won't be buying this game anymore. Seems the multiplayer has some serious issues.
Multiplayer is great. Don't be dissuaded by this thread. | |
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Stigma Boss
Stature : 117 US
| Subject: Re: Killzone 3 Multiplayer -.- Mon Apr 18, 2011 12:54 am | |
| - Zeratul wrote:
- After playing tons of KZ 3 multiplayer, I find they all suck.Not because of campers, but because they cant get kills.EVERYTIME I play KZ 3 online, im always in the top 3 players.Its like nobody online has played KZ 2 online(which was much more of a challenge), instead players come from games like CoD.I dont find infiltrator that bad.I personally use it(but I dont camp) and I find it very useful.It isnt cheap like people say it is.Im not sure what other people use but I use the shotgun.I find people on KZ 3 mutliplayer dont have a good enough reaction time.
I disagree about the ISA always loosing on operations.They ALWAYS lose on MAWLR gravyard, half the time loose on Frozen damn and usually win on Akmir snowdrift.
My biggest complaint about its online is the fact that people plant proximity mines EVERYWHERE.Theres too many of them.
People shouldnt complain about the ammount of gametypes it has.Because Warzone has like 5 gametypes in 1 You know I think it has something to do with primary 360 gamers being better at FPS games than PS3 players rather than them sucking. Like my brother sucks at COD but he performs rather well when he plays Black Ops on the PS3. | |
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Jack the Spectre Post-Game Enemy
Stature : 309 New York Playing : With myself
| Subject: Re: Killzone 3 Multiplayer -.- Mon Apr 18, 2011 9:44 am | |
| Well, the 360 is seen as more of a shooter-oriented console. The two biggest exclusive franchises are Halo and Gears of War, and the 360 is the console of choice for most Call of Duty players. | |
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Orc Post-Game Enemy
Stature : 173 England Playing : Pokemon Omega Ruby
| Subject: Re: Killzone 3 Multiplayer -.- Mon Apr 18, 2011 2:18 pm | |
| - Teckno wrote:
The Wii's online is soooo limited that you wouldn't know you were either fighting with the devil or an angle. that's so acute | |
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Bluenose Founding Father
Stature : 264 Playing : Tu madre
| Subject: Re: Killzone 3 Multiplayer -.- Mon Apr 18, 2011 2:46 pm | |
| - Lykos wrote:
- Teckno wrote:
The Wii's online is soooo limited that you wouldn't know you were either fighting with the devil or an angle. that's so acute There's so many meanings to acute, I really don't know what your trying to say. | |
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Franko Area Boss
Stature : 20 Southern Fairy Playing : Meh
| Subject: Re: Killzone 3 Multiplayer -.- Mon Apr 18, 2011 3:09 pm | |
| - ghost23 wrote:
- wow I guess I won't be buying this game anymore. Seems the multiplayer has some serious issues.
MP is ok. its just the Noobs and some of the classes. Single player is ok too. Kz2 is way better | |
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Stigma Boss
Stature : 117 US
| Subject: Re: Killzone 3 Multiplayer -.- Mon Apr 18, 2011 5:47 pm | |
| I beat the campaign today on normal, it took me 4 hours and 31 minutes and 31 seconds They should spend less time making the levels look big and more time actually making the campaign longer. It's a shame cause I liked it a lot even if the big twist at the end made no sense. | |
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Jack the Spectre Post-Game Enemy
Stature : 309 New York Playing : With myself
| Subject: Re: Killzone 3 Multiplayer -.- Mon Apr 18, 2011 6:02 pm | |
| - BlackStigma wrote:
- I beat the campaign today on normal, it took me 4 hours and 31 minutes and 31 seconds
They should spend less time making the levels look big and more time actually making the campaign longer. It's a shame cause I liked it a lot even if the big twist at the end made no sense. What twist? I don't remember a twist. | |
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Stigma Boss
Stature : 117 US
| Subject: Re: Killzone 3 Multiplayer -.- Mon Apr 18, 2011 10:18 pm | |
| - TRF wrote:
- BlackStigma wrote:
- I beat the campaign today on normal, it took me 4 hours and 31 minutes and 31 seconds
They should spend less time making the levels look big and more time actually making the campaign longer. It's a shame cause I liked it a lot even if the big twist at the end made no sense. What twist? I don't remember a twist. You know the whole - Spoiler:
Stahl killing the Admiral and turning his ships on the rest of the Helghast Armada and then Sev and Rico nuking the shit out of Helghan and killing billions of people instead of Earth being nucked with the green stuff like how Stahl wanted. It just left a big "what" on my face. Really if the Admiral could have just gone along with his plan he probably would've beaten the shit out of Earth and Helghan wouldn't have been destroyed.
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TheJubJub5721 Boss Spawn
Stature : 25 Playing : People suck.
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