| Killzone: Shadow Fall - Gamecom Trailer | |
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Mecha Certified IGN Reposter
Stature : 194
| Subject: Killzone: Shadow Fall - Gamecom Trailer Tue Aug 20, 2013 3:52 pm | |
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Mr Canai Spy Mid-Boss
Stature : 47 Weymouth Playing : halo 5, rise of the tomb raider
| Subject: Re: Killzone: Shadow Fall - Gamecom Trailer Tue Aug 20, 2013 4:50 pm | |
| Oh wow this is what im mostly gonna be playing until titan fall comes out | |
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Bluenose Founding Father
Stature : 264 Playing : Tu madre
| Subject: Re: Killzone: Shadow Fall - Gamecom Trailer Fri Aug 30, 2013 10:39 am | |
| Dem graphics. Looks awesome. | |
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BioDemon Graphics Mudokon
Stature : 48 America
| Subject: Re: Killzone: Shadow Fall - Gamecom Trailer Sat Aug 31, 2013 3:23 am | |
| Game actually looks kind of shit once you get a scene without all the damn bloom that covers up all the terrible textures and lack of AA. YOUR ILLUSIONS ARE SHATTERED Plz click full size, so you can see the jaggies all over pretty much everything, and so you can appreciate how truly awful the textures on the Helghast and on the ground are. Tfw most of you are probably browsing the web at a terrible resolution and won't be able to tell anyway. :sadfroge: | |
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Bluenose Founding Father
Stature : 264 Playing : Tu madre
| Subject: Re: Killzone: Shadow Fall - Gamecom Trailer Sat Aug 31, 2013 9:43 am | |
| Could also just be a bad shot. I mean, if KillZone 3 didn't look like this, why would Killzone Shadowfall look like that. | |
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BioDemon Graphics Mudokon
Stature : 48 America
| Subject: Re: Killzone: Shadow Fall - Gamecom Trailer Sat Aug 31, 2013 3:14 pm | |
| - Teckno wrote:
- Could also just be a bad shot. I mean, if KillZone 3 didn't look like this, why would Killzone Shadowfall look like that.
Kz3 did the same thing, lol. GG is all smoke and mirrors, granted it doesn't look TERRIBLE, but it doesn't look as good as everyone says it does. | |
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Stoney Final Boss
Stature : 176 The Gutter Playing : Rocket League is Awesome
| Subject: Re: Killzone: Shadow Fall - Gamecom Trailer Sat Aug 31, 2013 7:39 pm | |
| It's a launch game. Of course the game will use "smoke and mirror" techniques. Come back in a few years. Or just look at Infamous: Second Son. Sucker Punch are doing amazing things with that, because they have time.
And it's MP anyways, always a downgrade, especially when they're trying to hit 1080p/60FPS. | |
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BioDemon Graphics Mudokon
Stature : 48 America
| Subject: Re: Killzone: Shadow Fall - Gamecom Trailer Sat Aug 31, 2013 8:38 pm | |
| GG has always used smoke and mirror techniques, lol.
Also, I am impressed with the textures and effects in Second Son, but it's only 30fps.
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Stoney Final Boss
Stature : 176 The Gutter Playing : Rocket League is Awesome
| Subject: Re: Killzone: Shadow Fall - Gamecom Trailer Sun Sep 01, 2013 4:28 am | |
| - BioDemon wrote:
- GG has always used smoke and mirror techniques, lol.
Also, I am impressed with the textures and effects in Second Son, but it's only 30fps.
True, but it's a big ass open world game. Anyway, Killzone ... need to see more before I get them feels. | |
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| Subject: Re: Killzone: Shadow Fall - Gamecom Trailer | |
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| Killzone: Shadow Fall - Gamecom Trailer | |
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