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+4Shin_Akuma Bluenose Mr Canai Spy Mecha 8 posters | Author | Message |
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Mecha Certified IGN Reposter
Stature : 194
| Subject: Did Mass Effect 3 get high scores because many critics didn't finish it? Thu Mar 22, 2012 2:03 pm | |
| - Quote :
- The fans are pissed and yet, the review scores are, for the most part, through the roof.
Maybe none of those critics were fans (although that's difficult to believe). Or maybe, just maybe, the fact that many reviewers simply don't have the time to finish big games like Mass Effect 3 before posting a review played a role.
I did not finish ME3 before posting the review. Back in 2009, I posted a clarifying feature that dealt with the harsh truths of the state of game reviewing; accept them or not, those all remain true today. While a few - a very few - of the biggest sources have the staff and resources to play every game through to completion before issuing a review, for the vast majority of sites, it just isn't possible. And given the demanding nature of the gaming public, we can't afford to be late. You lose attention and traffic if you're frequently late.
I will absolutely guarantee that not every critic finished ME3 before writing the review. In fact, I wouldn't be surprised if most didn't finish. Some hardcore fans who have complained bitterly about the endings have even suggested as much, saying there's no way the game would've received such high marks if more critics had actually completed the adventure. It's a perfectly legitimate question and one that deserves to be addressed. However, I can only speak for myself; you'll have to be satisfied with that-
First and foremost, in over a decade of reviewing games, I have very very rarely written a review, finished the game in question at a later date, and said to myself, "Gee, I want to change my score." The bottom line is that seasoned critics know when they've seen enough, when they can accurately gauge the product's quality, and this almost never requires us to complete the game. Perhaps when the day comes that sees much more complex storylines, this will change. But that's the only thing that will change; controls, basic mechanics, graphics, music, voice performances, etc.; these elements won't suddenly become much better or worse as the game progresses. That just doesn't happen.
Secondly, I've seen the endings now and no, I'm sorry, I wouldn't change my score. I really don't see what all the ruckus is about but admittedly, I'm not a huge fan of the franchise. Call that bias if you like, and say that it renders my score null and void, but that's the way it is. I would also direct you to reviewers I know completed the game and still awarded it a very high score, so perhaps this isn't too big of an issue. Thirdly and finally, maybe it's important to acknowledge that at its core and from an analytical point of view, Mass Effect 3 is a superior piece of work. At least doing that much will give BioWare some of the credit they deserve.
As for the rest...fight amongst yourselves. Source: PSX | |
| | | Mr Canai Spy Mid-Boss
Stature : 47 Weymouth Playing : halo 5, rise of the tomb raider
| Subject: Re: Did Mass Effect 3 get high scores because many critics didn't finish it? Thu Mar 22, 2012 3:16 pm | |
| Just completed ME3 and the ending and in fact most of the story i.e the cutscenes are the best ive ever seen in a game and in fact the ending blew me away :freddie: - Spoiler:
just because it doesn't have a fairtale ending, it doesn't make it a bad one
ME3 is now one of my all time favourite games EVER :fuckyea: | |
| | | Bluenose Founding Father
Stature : 264 Playing : Tu madre
| Subject: Re: Did Mass Effect 3 get high scores because many critics didn't finish it? Thu Mar 22, 2012 4:37 pm | |
| Wasn't it obvious already? | |
| | | Shin_Akuma Merchant
Stature : 1
| Subject: Re: Did Mass Effect 3 get high scores because many critics didn't finish it? Thu Mar 22, 2012 5:27 pm | |
| - Mr Canai Spy wrote:
- Just completed ME3 and the ending and in fact most of the story i.e the cutscenes are the best ive ever seen in a game and in fact the ending blew me away :freddie:
- Spoiler:
just because it doesn't have a fairtale ending, it doesn't make it a bad one
ME3 is now one of my all time favourite games EVER :fuckyea: People arent mad because it wasnt a happy ending they are mad because it was stupid, nonsensical, has no relation to the entire trilogy, and none of your choices mattered. After being promised "16 endings where your choices count" in pre release interviews and advertisements. Its not ok to lie to people like that. Instead we got ending 1a 1b and 1c | |
| | | Stoney Final Boss
Stature : 176 The Gutter Playing : Rocket League is Awesome
| Subject: Re: Did Mass Effect 3 get high scores because many critics didn't finish it? Fri Mar 23, 2012 7:19 am | |
| - Shin_Akuma wrote:
- Mr Canai Spy wrote:
- Just completed ME3 and the ending and in fact most of the story i.e the cutscenes are the best ive ever seen in a game and in fact the ending blew me away :freddie:
- Spoiler:
just because it doesn't have a fairtale ending, it doesn't make it a bad one
ME3 is now one of my all time favourite games EVER :fuckyea: People arent mad because it wasnt a happy ending they are mad because it was stupid, nonsensical, has no relation to the entire trilogy, and none of your choices mattered. After being promised "16 endings where your choices count" in pre release interviews and advertisements. Its not ok to lie to people like that. Instead we got ending 1a 1b and 1c Pick a colour, lol. If you had any investment in the game, the ending was a kick in the bollox. "Mass Effect is built around choice and consequnces", yet the ending totally negates all of that. | |
| | | The_Biotic_God Boss Spawn
Stature : 17 Everywhere Playing : Atleast we haz online
| Subject: Re: Did Mass Effect 3 get high scores because many critics didn't finish it? Sat Mar 24, 2012 1:26 am | |
| - Stoney wrote:
- Shin_Akuma wrote:
- Mr Canai Spy wrote:
- Just completed ME3 and the ending and in fact most of the story i.e the cutscenes are the best ive ever seen in a game and in fact the ending blew me away :freddie:
- Spoiler:
just because it doesn't have a fairtale ending, it doesn't make it a bad one
ME3 is now one of my all time favourite games EVER :fuckyea: People arent mad because it wasnt a happy ending they are mad because it was stupid, nonsensical, has no relation to the entire trilogy, and none of your choices mattered. After being promised "16 endings where your choices count" in pre release interviews and advertisements. Its not ok to lie to people like that. Instead we got ending 1a 1b and 1c Pick a colour, lol.
If you had any investment in the game, the ending was a kick in the bollox. "Mass Effect is built around choice and consequnces", yet the ending totally negates all of that. I posted this on the Bioware forums. - Spoiler:
"Choice doesn't matter in Mass Effect 3"
Your past decisions in previous Mass Effect games have a great effect on your playthrough in ME3. Just because every single choice you've made isn't reflected by the last 5 minutes of the series, that doesn't mean choice did not matter. By the time you start up the Cerberus assault, everything felt wrapped up. You've dealt with the genophage controversy. You've ended the Geth/Quarian conflict (some way or another). Most importantly though, most if not all of the characters in the series received closure by the time you come back to Earth.
The battle to take back Earth was all about the big picture---the fate of the Galaxy. It's impossible for a lot of the small choices you've made to actually directly impact your ending. However, they were almost all reflected indirectly. The War Assets system is brilliant in the sense that it works well to encompass all your decisions. It also makes sense----The more scientists/workers you have building the Crucible, the better the build quality of the weapon. The better the quality of the Crucible, the better your chances of controlling it's energy when it is released (and thus potentially stopping it from backfiring, as Liara mentioned early on.) Even the war assets that don't directly go into building the crucible help indirectly to defend it from the Reapers. The extra fleets would draw fire away from the Crucible, again increasing the likelihood of it being a successful, working weapon.
Looking back, every Mass Effect game before ME3 also ended very similarly. Mass Effect 1 always ended the same way. Mass Effect 2 had 2 different endings, one where you can either keep the Collector's base or destroy it....Either way the cinematics weren't entirely different. In Mass Effect 3, at the end you get 3 choices...And even though they get made fun of because the cinematics "look similar," they actually ARE different endings. With each ending there are different tiers depending on how high your war assets are.If your war assets are low, Earth is devastated and your squadmates die. Everything about the ending seemed to make sense. The Catalyst wasn't just some random starchild. It's an actual AI that takes the form of the kid that Shepard felt sorry for, so that way Shepard wouldn't view the AI as a monster that kills without reason. Hell, even the Normandy scene makes some sense. Your squadmates didn't go up with you to the Citadel. It's not hard to imagine that Joker could have went to search for survivors and picked them up off-screen. No matter what way you decide to use the Crucible, its energy destroys all nearby spacecrafts (hence why in every ending, the Reapers are "swallowed" by the energy as it is initially being triggered). This explains why the Normandy was trying to escape the shockwave-looking energy. The Mass Relays being destroyed by the Crucible also has an entirely different effect than slamming an asteriod into it, which is why it didn't destroy the galaxy. The energy isn't being released into the system, it's being focused and shot out to other relays. =/ I digress.
It's really counter-productive to "hope" that the indoctrination theory is actually true. That would mean that only ONE choice lets you finish the game, since it entirely depends on the whole "choose to destroy the reapers so you can wake up!!" idea. The endings also get criticized because there is simply a lot interpretation involved in actually comprehending the meanings. Yet...the indoctrination theory is entirely speculative.
I don't think the ending is perfect by any means..I would have liked a boss battle with Harbinger, or even more dialogue with the Catalyst. However, I think the entire "retake Mass Effect 3 endings" movement is hysterical and pathetic IMHO.
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| | | The Enkindler Endgame Boss
Stature : 86 Greece Playing : Plenty of games, and I can't count them.
| Subject: Re: Did Mass Effect 3 get high scores because many critics didn't finish it? Sat Mar 24, 2012 7:14 am | |
| - The_Biotic_God wrote:
- Stoney wrote:
- Shin_Akuma wrote:
- Mr Canai Spy wrote:
- Just completed ME3 and the ending and in fact most of the story i.e the cutscenes are the best ive ever seen in a game and in fact the ending blew me away :freddie:
- Spoiler:
just because it doesn't have a fairtale ending, it doesn't make it a bad one
ME3 is now one of my all time favourite games EVER :fuckyea: People arent mad because it wasnt a happy ending they are mad because it was stupid, nonsensical, has no relation to the entire trilogy, and none of your choices mattered. After being promised "16 endings where your choices count" in pre release interviews and advertisements. Its not ok to lie to people like that. Instead we got ending 1a 1b and 1c Pick a colour, lol.
If you had any investment in the game, the ending was a kick in the bollox. "Mass Effect is built around choice and consequnces", yet the ending totally negates all of that. I posted this on the Bioware forums.
- Spoiler:
"Choice doesn't matter in Mass Effect 3"
Your past decisions in previous Mass Effect games have a great effect on your playthrough in ME3. Just because every single choice you've made isn't reflected by the last 5 minutes of the series, that doesn't mean choice did not matter. By the time you start up the Cerberus assault, everything felt wrapped up. You've dealt with the genophage controversy. You've ended the Geth/Quarian conflict (some way or another). Most importantly though, most if not all of the characters in the series received closure by the time you come back to Earth.
The battle to take back Earth was all about the big picture---the fate of the Galaxy. It's impossible for a lot of the small choices you've made to actually directly impact your ending. However, they were almost all reflected indirectly. The War Assets system is brilliant in the sense that it works well to encompass all your decisions. It also makes sense----The more scientists/workers you have building the Crucible, the better the build quality of the weapon. The better the quality of the Crucible, the better your chances of controlling it's energy when it is released (and thus potentially stopping it from backfiring, as Liara mentioned early on.) Even the war assets that don't directly go into building the crucible help indirectly to defend it from the Reapers. The extra fleets would draw fire away from the Crucible, again increasing the likelihood of it being a successful, working weapon.
Looking back, every Mass Effect game before ME3 also ended very similarly. Mass Effect 1 always ended the same way. Mass Effect 2 had 2 different endings, one where you can either keep the Collector's base or destroy it....Either way the cinematics weren't entirely different. In Mass Effect 3, at the end you get 3 choices...And even though they get made fun of because the cinematics "look similar," they actually ARE different endings. With each ending there are different tiers depending on how high your war assets are.If your war assets are low, Earth is devastated and your squadmates die. Everything about the ending seemed to make sense. The Catalyst wasn't just some random starchild. It's an actual AI that takes the form of the kid that Shepard felt sorry for, so that way Shepard wouldn't view the AI as a monster that kills without reason. Hell, even the Normandy scene makes some sense. Your squadmates didn't go up with you to the Citadel. It's not hard to imagine that Joker could have went to search for survivors and picked them up off-screen. No matter what way you decide to use the Crucible, its energy destroys all nearby spacecrafts (hence why in every ending, the Reapers are "swallowed" by the energy as it is initially being triggered). This explains why the Normandy was trying to escape the shockwave-looking energy. The Mass Relays being destroyed by the Crucible also has an entirely different effect than slamming an asteriod into it, which is why it didn't destroy the galaxy. The energy isn't being released into the system, it's being focused and shot out to other relays. =/ I digress.
It's really counter-productive to "hope" that the indoctrination theory is actually true. That would mean that only ONE choice lets you finish the game, since it entirely depends on the whole "choose to destroy the reapers so you can wake up!!" idea. The endings also get criticized because there is simply a lot interpretation involved in actually comprehending the meanings. Yet...the indoctrination theory is entirely speculative.
I don't think the ending is perfect by any means..I would have liked a boss battle with Harbinger, or even more dialogue with the Catalyst. However, I think the entire "retake Mass Effect 3 endings" movement is hysterical and pathetic IMHO.
Would you be so kind to provide a link to your post? | |
| | | Stoney Final Boss
Stature : 176 The Gutter Playing : Rocket League is Awesome
| Subject: Re: Did Mass Effect 3 get high scores because many critics didn't finish it? Sat Mar 24, 2012 10:50 am | |
| - The_Biotic_God wrote:
- Stoney wrote:
- Shin_Akuma wrote:
- Mr Canai Spy wrote:
- Just completed ME3 and the ending and in fact most of the story i.e the cutscenes are the best ive ever seen in a game and in fact the ending blew me away :freddie:
- Spoiler:
just because it doesn't have a fairtale ending, it doesn't make it a bad one
ME3 is now one of my all time favourite games EVER :fuckyea: People arent mad because it wasnt a happy ending they are mad because it was stupid, nonsensical, has no relation to the entire trilogy, and none of your choices mattered. After being promised "16 endings where your choices count" in pre release interviews and advertisements. Its not ok to lie to people like that. Instead we got ending 1a 1b and 1c Pick a colour, lol.
If you had any investment in the game, the ending was a kick in the bollox. "Mass Effect is built around choice and consequnces", yet the ending totally negates all of that. I posted this on the Bioware forums.
- Spoiler:
"Choice doesn't matter in Mass Effect 3"
Your past decisions in previous Mass Effect games have a great effect on your playthrough in ME3. Just because every single choice you've made isn't reflected by the last 5 minutes of the series, that doesn't mean choice did not matter. By the time you start up the Cerberus assault, everything felt wrapped up. You've dealt with the genophage controversy. You've ended the Geth/Quarian conflict (some way or another). Most importantly though, most if not all of the characters in the series received closure by the time you come back to Earth.
The battle to take back Earth was all about the big picture---the fate of the Galaxy. It's impossible for a lot of the small choices you've made to actually directly impact your ending. However, they were almost all reflected indirectly. The War Assets system is brilliant in the sense that it works well to encompass all your decisions. It also makes sense----The more scientists/workers you have building the Crucible, the better the build quality of the weapon. The better the quality of the Crucible, the better your chances of controlling it's energy when it is released (and thus potentially stopping it from backfiring, as Liara mentioned early on.) Even the war assets that don't directly go into building the crucible help indirectly to defend it from the Reapers. The extra fleets would draw fire away from the Crucible, again increasing the likelihood of it being a successful, working weapon.
Looking back, every Mass Effect game before ME3 also ended very similarly. Mass Effect 1 always ended the same way. Mass Effect 2 had 2 different endings, one where you can either keep the Collector's base or destroy it....Either way the cinematics weren't entirely different. In Mass Effect 3, at the end you get 3 choices...And even though they get made fun of because the cinematics "look similar," they actually ARE different endings. With each ending there are different tiers depending on how high your war assets are.If your war assets are low, Earth is devastated and your squadmates die. Everything about the ending seemed to make sense. The Catalyst wasn't just some random starchild. It's an actual AI that takes the form of the kid that Shepard felt sorry for, so that way Shepard wouldn't view the AI as a monster that kills without reason. Hell, even the Normandy scene makes some sense. Your squadmates didn't go up with you to the Citadel. It's not hard to imagine that Joker could have went to search for survivors and picked them up off-screen. No matter what way you decide to use the Crucible, its energy destroys all nearby spacecrafts (hence why in every ending, the Reapers are "swallowed" by the energy as it is initially being triggered). This explains why the Normandy was trying to escape the shockwave-looking energy. The Mass Relays being destroyed by the Crucible also has an entirely different effect than slamming an asteriod into it, which is why it didn't destroy the galaxy. The energy isn't being released into the system, it's being focused and shot out to other relays. =/ I digress.
It's really counter-productive to "hope" that the indoctrination theory is actually true. That would mean that only ONE choice lets you finish the game, since it entirely depends on the whole "choose to destroy the reapers so you can wake up!!" idea. The endings also get criticized because there is simply a lot interpretation involved in actually comprehending the meanings. Yet...the indoctrination theory is entirely speculative.
I don't think the ending is perfect by any means..I would have liked a boss battle with Harbinger, or even more dialogue with the Catalyst. However, I think the entire "retake Mass Effect 3 endings" movement is hysterical and pathetic IMHO.
- Spoiler:
I disagree with that 100% and we'll never see eye to eye on the matter. Did you play the Arrival DLC for ME 2? If you did, you would know that the destruction of a Mass Relay is so powerful that it wipes out an entire star system, now, imagine EVERY SINGLE MASS RELAY in the Galaxy going off simultaneously, that would result the death of TRILLIONS AND TRILLIONS of species, sentient and non-sentient. You can't destroy the Relays and say " Oh, but it has a different effect than slamming an asteroid into it".
The ending is a disgrace to a great series, not only that, but the auto dialogue was a bit poxy also. Again, if you were satisfied with, I'm glad for you, because I have no closure on series at all. I envy you, lol.
I'm not in the mood to argue because I'm dying here with a hangover, lets just say "different strokes for different folks".
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| | | The_Biotic_God Boss Spawn
Stature : 17 Everywhere Playing : Atleast we haz online
| Subject: Re: Did Mass Effect 3 get high scores because many critics didn't finish it? Sat Mar 24, 2012 12:18 pm | |
| ^ Did you read the entire thing? - Spoiler:
The Mass Relays being destroyed by the Crucible also has an entirely different effect than slamming an asteriod into it, which is why it didn't destroy the galaxy. The energy isn't being released into the system, it's being focused and shot out to other relays.
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| | | Stoney Final Boss
Stature : 176 The Gutter Playing : Rocket League is Awesome
| Subject: Re: Did Mass Effect 3 get high scores because many critics didn't finish it? Sat Mar 24, 2012 12:47 pm | |
| ^ Did you read the entire thing? - Spoiler:
- Quote :
- You can't destroy the Relays and say " Oh, but it has a different effect than slamming an asteroid into it".
- Spoiler:
The Mass Relays exploded, releasing energy outward, exactly like the one in Arrival
To me, it's cop out on behave of BioWare. | |
| | | The_Biotic_God Boss Spawn
Stature : 17 Everywhere Playing : Atleast we haz online
| Subject: Re: Did Mass Effect 3 get high scores because many critics didn't finish it? Sat Mar 24, 2012 2:12 pm | |
| - Spoiler:
The Crucible destroyed it...Not a big f*cking rock.. You don't see the energy being released outward...You see the energy being shot to other relays. Yea, there is an explosion when the relay was destroyed....but it wasn't anything comparable to a Super Nova like in the Arrival DLC.
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| | | ArchAngel Sub-Boss
Stature : 20 Heaven Playing : Sarcasm
| Subject: Re: Did Mass Effect 3 get high scores because many critics didn't finish it? Sat Mar 24, 2012 5:23 pm | |
| - Spoiler:
Guys, it is a plot hole that bioware didnt think of(most likely).if the relays were destroyed like in arrival, then earth would not be standing after the ME3 ending.but of course we know that this is false.so it is logical to assume that the crucible "magically" made the mass relays explode without destroying an entire system like in Arrival.its illogical and doesnt make sense, but it is what happened. Put spoiler box over your posts. -Teckno | |
| | | Stoney Final Boss
Stature : 176 The Gutter Playing : Rocket League is Awesome
| Subject: Re: Did Mass Effect 3 get high scores because many critics didn't finish it? Sun Mar 25, 2012 10:19 am | |
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| | | The_Biotic_God Boss Spawn
Stature : 17 Everywhere Playing : Atleast we haz online
| Subject: Re: Did Mass Effect 3 get high scores because many critics didn't finish it? Sun Mar 25, 2012 11:03 pm | |
| - Spoiler:
Synthesis makes the least sense to be honest. Since Mass Effect 1 i wanted to destroy the reapers, so that's what I ended up doing at the end of the trilogy
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