Mecha Certified IGN Reposter
Stature : 194
| Subject: Phantom Dust is a JRPG with a 30 hour-long campaign Tue Jan 13, 2015 6:48 pm | |
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Angelus The Red Dragon
Stature : 342 Canada Playing : Dragon Quest XI, Final Fantasy VII Watching : Darksydephil
| Subject: Re: Phantom Dust is a JRPG with a 30 hour-long campaign Tue Jan 13, 2015 8:01 pm | |
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2Sugoi2Die Anime_Desu
Stature : 242 Playing : Conception II: Making Babies
| Subject: Re: Phantom Dust is a JRPG with a 30 hour-long campaign Tue Jan 13, 2015 8:36 pm | |
| Xenoblade Chronicles was about 50 hours long if you're playing it for the first time. How come that didn't get a video? | |
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Orion Final Boss, 5th Form
Stature : 298 UK Playing : Persona
| Subject: Re: Phantom Dust is a JRPG with a 30 hour-long campaign Wed Jan 14, 2015 4:49 am | |
| - 2Sugoi2Die wrote:
- Xenoblade Chronicles was about 50 hours long if you're playing it for the first time. How come that didn't get a video?
Because it's a good game | |
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Orc Post-Game Enemy
Stature : 173 England Playing : Pokemon Omega Ruby
| Subject: Re: Phantom Dust is a JRPG with a 30 hour-long campaign Wed Jan 14, 2015 6:17 am | |
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Orion Final Boss, 5th Form
Stature : 298 UK Playing : Persona
| Subject: Re: Phantom Dust is a JRPG with a 30 hour-long campaign Wed Jan 14, 2015 6:21 am | |
| - Sawed-Off_Orc wrote:
- still looks shit
Yeah, it's no Kinectimals | |
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Mecha Certified IGN Reposter
Stature : 194
| Subject: Re: Phantom Dust is a JRPG with a 30 hour-long campaign Mon Apr 13, 2015 8:58 am | |
| Phantom Dust reboot pulled from devs over inability to meet Microsoft’s expectations – report - Quote :
- Multiple sources close to Darkside Games, former developers of the Phantom Dust reboot for Xbox One, have claimed the game was pulled from the studio after it was unable to meet Microsoft’s expectations.
Speaking anonymously with Kotaku, a former employee stated issues between the two companies started after a trailer for Phantom Dust was shown at E3 2014, without the developer’s prior knowledge. According to the source, the game was in the very early stages of development, so the team was “shocked” when Microsoft announced Phantom Dust using a pre-rendered trailer, especially when it didn’t feature assets created by Darkside. “We didn’t even know if they were going to show it,” said the former satffer. “We were basically told, ‘Hey check out the E3 presentation.’ The whole studio’s in the living room, we have a TV going with an Xbox watching the presentation, and then all of a sudden there’s that two-minute CG trailer. And we were like, ‘That’s amazing.’ “But at the same time, they didn’t use any of our assets, they didn’t use any of our card packs, nothing. Basically what they showed had nothing to do with the game whatsoever. We had no idea that was even happening… It was like, ‘Holy crap, now fans are expecting characters to look like that, and that’s not what we’re making.’” The studio was also under a ‘gag order’ which meant it couldn’t announce it was working on the title, and Microsoft wouldn’t tell anyone that Darkside was developing the game either. “It was very sad,” said another source which worked on the project. “It showed a lack of confidence in us.” Full on development of the game started two months after E3 in August, with one source stating demands from Microsoft started to increase, quickly, and finally reached a point where the studio was unable to meet expectations with the assigned $5 million budget. “They asked for things pretty quickly,” said a source. “We kept telling them, ‘We cannot make this game for the budget you want.’ There was just no leeway. After spending $2 million, [Microsoft] said, ‘OK, let’s cut our losses.’” Back in February, there was a rumor that Darkside Studios had shut down after Phantom Dust’s cancellation, but according to the article on Kotaku, studio owners contracted a few artists and programmers for smaller projects. So while the studio isn’t completely shuttered, all of its original staff members have been let go. After the rumor broke of the game’s cancellation, Xbox boss Phil Spencer said Microsoft was “still committed” to Phantom Dust, but of the sources who spoke with Kotaku said they would be “shocked” if “alternate plans were in the works.” Source: VG247 | |
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Orc Post-Game Enemy
Stature : 173 England Playing : Pokemon Omega Ruby
| Subject: Re: Phantom Dust is a JRPG with a 30 hour-long campaign Tue Apr 14, 2015 9:55 am | |
| Christ who cares. I wasn't interested in the first place. | |
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| Subject: Re: Phantom Dust is a JRPG with a 30 hour-long campaign | |
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