| Unlimited Detail to be used in future games. | |
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+9Based Sonji RamboOnRedBull King_Skibatrax Bluenose Hydell TheJubJub5721 Archduke Jack the Spectre Shigdig 13 posters |
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Shigdig 4um Sabior
Stature : 7
| Subject: Unlimited Detail to be used in future games. Fri Aug 05, 2011 7:39 pm | |
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Jack the Spectre Post-Game Enemy
Stature : 309 New York Playing : With myself
| Subject: Re: Unlimited Detail to be used in future games. Fri Aug 05, 2011 7:51 pm | |
| Saw this a few days ago. Looks too good to be true but I hope it is. | |
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Archduke Final Boss, 5th Form
Stature : 109 U.S.A. Playing : Nioh and Nier: Automata Watching : 日本のアニメ
| Subject: Re: Unlimited Detail to be used in future games. Fri Aug 05, 2011 8:50 pm | |
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Shigdig 4um Sabior
Stature : 7
| Subject: Re: Unlimited Detail to be used in future games. Fri Aug 05, 2011 8:57 pm | |
| The creator of Minecraft thinks it's a scam. | |
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TheJubJub5721 Boss Spawn
Stature : 25 Playing : People suck.
| Subject: Re: Unlimited Detail to be used in future games. Fri Aug 05, 2011 11:26 pm | |
| - Universe wrote:
- The creator of Minecraft thinks it's a scam.
Exactly. http://notch.tumblr.com/, a few posts down. I'd believe Notch over some guy with a sexy (lol) accent. | |
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Hydell Boss Spawn
Stature : 179 From Hell Playing : Resistance 3, Deus Ex, Max Payne 3, Uncharted 3
| Subject: Re: Unlimited Detail to be used in future games. Sat Aug 06, 2011 12:23 am | |
| If someting is too good to be true....it usually is. | |
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Bluenose Founding Father
Stature : 264 Playing : Tu madre
| Subject: Re: Unlimited Detail to be used in future games. Sat Aug 06, 2011 6:00 am | |
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Guest Guest
| Subject: Re: Unlimited Detail to be used in future games. Sat Aug 06, 2011 9:17 am | |
| If someone would show us gameplay of crysis 2 in 2002 and saying graphics would look like that in the future we would've thought that was impossible aswell. Hell just look far gaming has come in just about 40 years. From 4 color atari games to realistic looking games like battlefield 3. |
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King_Skibatrax Villager
Stature : 0 Trollopolis Playing : trollin
| Subject: Re: Unlimited Detail to be used in future games. Sat Aug 06, 2011 9:22 am | |
| Think about the transition of the graphics from PS1 to PS2 to PS3....dont they get better every gen? everything about videos is multiplied by 2 or 3 every generation...what ever next gen system comes after PS3 and 360 is going to have 2 to 3x better graphics....technology only goes forward people | |
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Shigdig 4um Sabior
Stature : 7
| Subject: Re: Unlimited Detail to be used in future games. Sat Aug 06, 2011 10:20 am | |
| Yeah, what would the Minecraft dude know, his game only runs like 20FPS with 200p resolution and only like 8 polygons. | |
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RamboOnRedBull Final Boss, 5th Form
Stature : 414
| Subject: Re: Unlimited Detail to be used in future games. Sat Aug 06, 2011 10:54 am | |
| - Universe wrote:
- Yeah, what would the Minecraft dude know, his game only runs like 20FPS with 200p resolution and only like 8 polygons.
:lolguy: :lolguy: :lolguy: :lolguy: :lolguy: :lolguy: :lolguy: :lolguy: :lolguy: :lolguy: :lolguy: :lolguy: :lolguy: :lolguy: :lolguy: :lolguy: :lolguy: :lolguy: :lolguy: :lolguy: :lolguy: :lolguy: :lolguy: :lolguy: :lolguy: :lolguy: :lolguy: :lolguy: | |
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TheJubJub5721 Boss Spawn
Stature : 25 Playing : People suck.
| Subject: Re: Unlimited Detail to be used in future games. Sat Aug 06, 2011 11:15 am | |
| - Universe wrote:
- Yeah, what would the Minecraft dude know, his game only runs like 20FPS with 200p resolution and only like 8 polygons.
Lolwut. More like HD with last time I check, I was running it at about 120 FPS, and it runs better than that a lot. Again, I'll believe an actual game dev over a no name guy on youtube. | |
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Based Sonji Hip-Hop Enthusiast
Stature : 91 LittleBigP Playing : Teckno Is MJ
| Subject: Re: Unlimited Detail to be used in future games. Sat Aug 06, 2011 1:17 pm | |
| Not to mention that he has a game that randomly generates worlds that are 5x bigger than our Earth, much larger than any game world ever created. | |
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BioDemon Graphics Mudokon
Stature : 48 America
| Subject: Re: Unlimited Detail to be used in future games. Sat Aug 06, 2011 1:27 pm | |
| This is a farce, it is bullcrap, sorry to inform you. Animation is damn near impossible to do with this "engine". | |
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Jack the Spectre Post-Game Enemy
Stature : 309 New York Playing : With myself
| Subject: Re: Unlimited Detail to be used in future games. Sat Aug 06, 2011 2:00 pm | |
| You know, John Carmack thinks this is entirely possible. | |
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BioDemon Graphics Mudokon
Stature : 48 America
| Subject: Re: Unlimited Detail to be used in future games. Sat Aug 06, 2011 2:14 pm | |
| - TRF wrote:
- You know, John Carmack thinks this is entirely possible.
It could be possible, however, it's not practical in it's current state. | |
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Guest Guest
| Subject: Re: Unlimited Detail to be used in future games. Sat Aug 06, 2011 2:54 pm | |
| This is technology that won't be used till a bit further in the nex gen. Most likely earlier with pc. |
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Stoney Final Boss
Stature : 176 The Gutter Playing : Rocket League is Awesome
| Subject: Re: Unlimited Detail to be used in future games. Sat Aug 06, 2011 4:27 pm | |
| John Carmack or "Notch", such a hard choice . . . . . . who to listen too? | |
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TheJubJub5721 Boss Spawn
Stature : 25 Playing : People suck.
| Subject: Re: Unlimited Detail to be used in future games. Sat Aug 06, 2011 11:57 pm | |
| Fuck John Carmack, once I see this IN GAME, I will believe it. | |
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The_Biotic_God Boss Spawn
Stature : 17 Everywhere Playing : Atleast we haz online
| Subject: Re: Unlimited Detail to be used in future games. Sun Aug 07, 2011 7:28 am | |
| In the last 10 years the tech hasn't improved at all. So no it won't be used next gen or even the gen after that. The amount of RAM and storage needed for this kind of tech is years away from being standard. That and animation with Voxels is impractical.
It's a scam.
http://www.eurogamer.net/articles/digitalfoundry-vs-unlimited-detail
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ghost23 Sub-Boss
Stature : 11 Australia
| Subject: Re: Unlimited Detail to be used in future games. Sun Aug 07, 2011 8:18 am | |
| First Motionscan and now this unlimited detail stuff. Australia is taking over gaming tech! | |
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| Subject: Re: Unlimited Detail to be used in future games. | |
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| Unlimited Detail to be used in future games. | |
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