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| Subject: Survey: Gamers find ‘Competition’ less and less appealing as they age Tue Feb 23, 2016 11:51 am | |
| - Quote :
- Video game analytics group Quantic Foundry revealed some interesting data based on a survey of over 140,000 gamers who have filled out there Gamer Motivation Profile, an online survey that gathers information on each respondent’s gaming habits.
After crunching the numbers, it found that among 12 motivations gamers have for playing games (Excitement, Challenge, Story, etc.), the appeal of Competition changes the most as gamers get older. “The gender difference in Competition is large at first among younger gamers, but then disappears with age,” notes Quantic Foundry co-founder Nick Yee. “As gamers get older, the appeal of Competition declines, but this happens more rapidly for men than for women. Thus, by the time we’re past 45, the difference between men and women largely disappears.” While the appeal of Strategy declines the least, Yee reports that overall, motivations tend to decline with age. He speculates that as gamers get older and have more responsibilities and interests, they become less likely to rate any particular gaming activity as “extremely important/enjoyable.” “There’s always a risk of extrapolating longitudinally from cross-section age data,” explains Yee. “After all, there may be generational cohort effects that are separate from the effects of aging. But what’s interesting is that our data shows consistent age trends in both the pre- and post- 35 age groups. In other words, the changes in motivations after age 35 are consistent with how motivations are changing prior to age 35.” Source: GamePolitics | |
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